Move asset verification into the artifact package
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@@ -10,7 +10,6 @@ import (
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"go.maximumdirect.net/releasekit/internal/artifact"
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internalbuild "go.maximumdirect.net/releasekit/internal/build"
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"go.maximumdirect.net/releasekit/internal/gitea"
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)
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const performanceArtifactSize = 16 << 20
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@@ -45,7 +44,7 @@ func BenchmarkPerformanceAssetPreflight(b *testing.B) {
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if err != nil {
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b.Fatal(err)
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}
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if err := gitea.VerifyLocalAssets(assets); err != nil {
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if err := artifact.VerifyLocalAssets(assets); err != nil {
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b.Fatal(err)
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}
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}
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